Blood Rage
Legendary • Barbarian
Killing a Bleeding enemy has 10% chance to grant Berserking for 5 seconds. Your damage is increased by x10% of your Damage while Berserking bonus, up to a maximum x30%.
Bone Breaker
Legendary • Barbarian
Every 12 seconds, your next Skill is guaranteed to Overpower.
Carnage
Legendary • Barbarian
While Berserking, Critical Strikes increase your Attack Speed by +2%, up to +16% for 6 seconds.
Decimator
Legendary • Barbarian
Each time you make an enemy Vulnerable, your damage is increased by 10% for 5 seconds. Overpowering a Vulnerable enemy grants an additional x10% bonus for 5 seconds.
Flawless Technique
Legendary • Barbarian
Damaging enemies with One-Handed Weapons increases your Critical Strike chance by x1% for 4 seconds, up to x8%. This can only happen once per Skill cast, or twice per second while channeling Whirlwind.
Hemorrhage
Legendary • Barbarian
Your Bleeding damage is increased by x15% of your Vulnerable Damage Bonus.
Warbringer
Legendary • Barbarian
For every 75 Fury you spend, gain 15% of your Maximum Life as Fortify.
Weapons Master
Legendary • Barbarian
Swapping weapons grants you 4% of your Maximum Fury.
Ancestral Guidance
Legendary • Druid
After spending 75 Spirit, you deal x30% increased damage for 5 seconds.
Constricting Tendrils
Legendary • Druid
Lucky Hit: Nature Magic Skills have up to a 15% chance to entangle the enemy with vines, Immobilizing them for 2 seconds and Poisoning them for 120% of the Base damage dealt over 4 seconds.
Earthen Devastation
Legendary • Druid
Your Earth Skills deal x10% increased Critical Strike Damage, increased by x20% of your Damage vs Crowd Controlled bonus, up to x40%.
Heightened Malice
Legendary • Druid
While there are 3 or more Poisoned enemies Nearby, you deal x45% increased damage.
Inner Beast
Legendary • Druid
After Shapeshifting, your Spirit costs are reduced by 5% for 10 seconds, up to 45%. If you reach 10 stacks, this bonus resets and reduces the Cooldown of your Ultimate Skill by 5 seconds.
Lust for Carnage
Legendary • Druid
Critical Strikes with Werewolf Skills restore 2 Spirit.
Survival Instincts
Legendary • Druid
While in Werebear form, you deal x1% increased damage, up to x50%, for every 1% difference in current Life percent between you and the enemy.
Thunderstruck
Legendary • Druid
Storm Skills deal increased damage equal to x20% of your Damage vs Close and Damage vs Distant bonuses.
Blood Begets Blood
Legendary • Necromancer
Blood Orbs grant x5% increased damage, up to x15%, for 5 seconds.
Bloodbath
Legendary • Necromancer
Deal x35% increased Overpower damage.
Bone Graft
Legendary • Necromancer
Hitting enemies with Bone Skills increases your damage by x1% and your Maximum Essence by 2 for 8 seconds, stacks up to x8% increased damage and 16 Maximum Essence.
Cult Leader
Legendary • Necromancer
Your Minions deal x30% increased damage for each x20% of Attack Speed Bonus they have, up to a maximum of 100% Attack Speed Bonus.
Flesh-eater
Legendary • Necromancer
Consuming 5 Corpses grants x40% increased damage for 6 seconds.
Hulking Monstrosity
Legendary • Necromancer
Your Golem has x40% increased Maximum Life and deals x100% increased damage.
Scent of Death
Legendary • Necromancer
With at least 2 Corpses Nearby, you gain 15% Damage Reduction. With no Corpses Nearby, you deal x15% increased damage.
Wither
Legendary • Necromancer
Your Shadow damage over time effects have a x5% chance to deal x50% bonus damage each time they deal damage. This chance is increased by x1% and bonus damage is increased by x4% for each 60 Intelligence you have.
Cheap Shot
Legendary • Rogue
You deal x5% increased damage for each Nearby enemy that is Crowd Controlled, up to x25%.
Cunning Stratagem
Legendary • Rogue
Your non-damage Combo Point bonuses are increased by x33.33% when you spend 3 Combo Points.
Deadly Ambush
Legendary • Rogue
You deal x22.5% increased Critical Strike Damage to enemies affected by your Trap Skills.
Eldritch Bounty
Legendary • Rogue
When you attack with an Imbued Skill, you gain +3% Maximum Resistance and 20% increased damage for that Imbuement's element for 9 seconds.
Exploit Weakness
Legendary • Rogue
Whenever you deal damage to a Vulnerable enemy, they take x1% increased damage from you for 6 seconds, up to x25%.
Leyrana's Instinct
Legendary • Rogue
When Inner Sight’s gauge becomes full, you gain +100% Dodge Chance for 2 seconds. Your Core Skills deal increased damage equal to x25% of your Core Skill Damage Bonus while Inner Sight’s gauge remains full.
No Witnesses
Legendary • Rogue
Your Ultimate Skills gain an additional x10% damage from your Damage with Ultimate bonus, and grant this bonus to all Skills for 8 seconds when cast.
Tricks of the Trade
Legendary • Rogue
Your Marksman Skills grant your next Cutthroat Skill x25% increased damage. Your Cutthroat Skills grant your next Marksman Skill x25% increased damage.
Burning Instinct
Legendary • Sorcerer
Your Burning damage is increased by x10% of your Critical Strike Damage Bonus, plus x1% for every 25 Intelligence you have.
Ceaseless Conduit
Legendary • Sorcerer
Crackling Energy has a 25% chance to not consume a Charge when triggered. Crackling Energy's damage is increased by x3% per 20 total Intelligence you have.
Elemental Summoner
Legendary • Sorcerer
Your Conjuration Skills have x10% reduced Cooldown or Mana cost. They also deal bonus damage equal to x5% of the total amount of your Bonus Damage with Fire, Lightning, and Cold.
Enchantment Master
Legendary • Sorcerer
Your Enchantments are 20% stronger.
Frigid Fate
Legendary • Sorcerer
You deal bonus damage to Vulnerable enemies equal to x10% of the total amount of your Bonus Damage with Cold, up to a maximum of x30%.
Icefall
Legendary • Sorcerer
Your Frost skills deal x15% increased damage to Vulnerable enemies. This bonus is doubled if the enemy is also Frozen.
Searing Heat
Legendary • Sorcerer
Pyromancy skills have a +12% increased Critical Strike Chance and deal increased Direct damage equal to 10% of your Damage with Fire bonus, up to x30%.
Static Surge
Legendary • Sorcerer
After spending 100 Mana, your next cast of Chain Lightning or Charged Bolts makes enemies Vulnerable for 2 seconds and restores 10% of your Mana. This Mana cost requirement is reduced by Mana Cost Reduction bonuses.
Diablo 4 Paragon Boards (2024)
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